Watched 0 of 110 episodes this season
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Jan 2, 2024
S03E01 - What is “Play”? [Game Essence]
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Jan 5, 2024
S03E02 - Blade Trails [Effects]
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Jan 9, 2024
S03E03 - Let Them Skip, Let Them Pause [UI]
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Jan 12, 2024
S03E04 - Flipped Animation [Animation]
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Jan 16, 2024
S03E05 - Customization Lets Your Imagination Play [Planning & Game Design]
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Jan 19, 2024
S03E06 - Long Ago, Numbers Were Used to Draw Pixel Art [Grab Bag]
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Jan 23, 2024
S03E07 - Dealing With Color Disparity [Graphics]
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Jan 26, 2024
S03E08 - Giving Feedback for Sound Effects [Audio]
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Jan 30, 2024
S03E09 - Show the Actual Game! [Marketing]
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Feb 2, 2024
S03E10 - Staying True to Your Concept [Work Ethic]
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Feb 6, 2024
S03E11 - Faithfulness Comes First in Licensed Games [Game Essence]
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Feb 9, 2024
S03E12 - Randomness Spices Games Up [Design Specifics]
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Feb 13, 2024
S03E13 - Turning Gift-Giving Into a Game [Grab Bag]
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Feb 16, 2024
S03E14 - Don’t Put Decisions Off [Team Management]
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Feb 20, 2024
S03E15 - Motion Blur [Graphics]
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Feb 23, 2024
S03E16 - Game Essence in Action Games [Game Essence]
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Feb 25, 2024
S03E17 - A: Work Ethic 1 (Category Compilation) #01~#10
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Feb 27, 2024
S03E18 - Animation Blending [Animation]
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Mar 1, 2024
S03E19 - Debug Mode [Programming & Tech]
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Mar 3, 2024
S03E20 - C: Planning & Game Design 1 (Category Compilation) #01~#09
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Mar 5, 2024
S03E21 - Crafting “Similar” Games [Planning & Game Design]
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Mar 8, 2024
S03E22 - Button Settings [UI]
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Mar 12, 2024
S03E23 - Competition and Abundance [Work Ethic]
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Mar 15, 2024
S03E24 - A World Without Footprints [Grab Bag]
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Mar 19, 2024
S03E25 - Presenting Scores [Planning & Design]
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Mar 22, 2024
S03E26 - Making Effects the Right Size [Effects]
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Mar 24, 2024
S03E27 - B: Game Essence 1 (Category Compilation) #01~#06
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Mar 26, 2024
S03E28 - Handicap Systems [Design Specifics]
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Mar 29, 2024
S03E29 - Making "Work" Games Fun [Game Essence]
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Apr 2, 2024
S03E30 - Balancing Ambient Sounds [Audio]
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Apr 5, 2024
S03E31 - Making the Imaginary Feel Real [Graphics]
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Apr 9, 2024
S03E32 - Using Parameters to Establish Characters [Planning & Game Design]
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Apr 12, 2024
S03E33 - Playing Games in Front of Other People [Marketing]
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Apr 16, 2024
S03E34 - Bug Testing Systems [Team Management]
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Apr 19, 2024
S03E35 - 1986: The Year of Legend [Grab Bag]
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Apr 23, 2024
S03E36 - Portraying Fingers [Animation]
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Apr 26, 2024
S03E37 - Advancing Text [UI]
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Apr 30, 2024
S03E38 - Say It, and It Might Come True [Work Ethic]
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May 3, 2024
S03E39 - Better Than Not Being Able to Beat the Game [Game Essence]
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May 6, 2024
S03E40 - D: Design Specifics 1 (Category Compilation) #01~#08
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May 7, 2024
S03E41 - A World with Less Color [Planning & Game Design]
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May 11, 2024
S03E42 - Final Output [Graphics]
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May 14, 2024
S03E43 - Storage Tips [Grab Bag]
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May 17, 2024
S03E44 - Transparency Features [Programming & Tech]
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May 21, 2024
S03E45 - Average and Mediocre Are the Same Thing [Design Specifics]
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May 24, 2024
S03E46 - Mandatory Strategies and Strategic Balance [Game Essence]
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May 28, 2024
S03E47 - E: Team Management 1 (Category Compilation) #01~#07
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May 28, 2024
S03E48 - Play Testing Keeps Going [Team Management]
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Jun 1, 2024
S03E49 - Computer-Controlled Players [Planning & Game Design]
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Jun 4, 2024
S03E50 - Using Other Songs for Audio Reference [Audio]
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Jun 7, 2024
S03E51 - Flashing Effects [Effects]
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Jun 11, 2024
S03E52 - Destroying One Wall [Graphics]
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Jun 14, 2024
S03E53 - Always Keep Attack Collision in Mind [Animation]
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Jun 18, 2024
S03E54 - Targeting and Market Research [Marketing]
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Jun 21, 2024
S03E55 - Gameplay as Part of a Live Performance [Grab Bag]
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Jun 25, 2024
S03E56 - Echo Chambers [Work Ethic]
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Jun 28, 2024
S03E57 - Adding Help Text to Menus [UI]
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Jul 2, 2024
S03E58 - Game Essence in Strategy Games [Game Essence]
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Jul 5, 2024
S03E59 - Online Updates [Design Specifics]
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Jul 9, 2024
S03E60 - Manga-like Visuals [Graphics]
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Jul 12, 2024
S03E61 - In-Game Cutscenes [Planning & Game Design]
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Jul 16, 2024
S03E62 - F: Graphics 1 (Category Compilation) #01~#06
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Jul 16, 2024
S03E63 - Directors and Producers [Team Management]
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Jul 19, 2024
S03E64 - Start with the Climax [Planning & Game Design]
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Jul 23, 2024
S03E65 - The Limitations of Skeletons [Animation]
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Jul 26, 2024
S03E66 - When Ideas Won't Come [Work Ethic]
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Jul 30, 2024
S03E67 - How Good Were the Player’s Actions? [Game Essence]
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Aug 2, 2024
S03E68 - Famicom and NES Audio [Audio]
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Aug 6, 2024
S03E69 - Making Things Clear, Even Without Words [UI]
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Aug 10, 2024
S03E70 - Turning Anything Into a Competitive Game [Grab Bag]
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Aug 13, 2024
S03E71 - Being Kind to Beginners [Planning & Game Design]
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Aug 16, 2024
S03E72 - Establishing Characters Through Their Design [Graphics]
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Aug 20, 2024
S03E73 - The Limitations of Particle Effects [Effects]
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Aug 23, 2024
S03E74 - Smash Bros. DOJO!! [Marketing]
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Aug 27, 2024
S03E75 - Speedy Screen Transitions [Design Specifics]
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Aug 30, 2024
S03E76 - Amplify Both Strengths and Weaknesses [Game Essence]
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Aug 30, 2024
S03E77 - G: Animation 1 (Category Compilation) #01~#09
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Sep 3, 2024
S03E78 - Elementary School Play Testers [Team Management]
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Sep 6, 2024
S03E79 - Never Get Into Fights [Work Ethic]
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Sep 10, 2024
S03E80 - Be Mindful of the Time Players are Giving You [Planning & Game Design]
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Sep 13, 2024
S03E81 - Rotation on Two Axes [Animation]
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Sep 15, 2024
S03E82 - H: Effects 1 (Category Compilation) #01~#06
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Sep 17, 2024
S03E83 - CRT Displays [Grab Bag]
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Sep 20, 2024
S03E84 - Odds and Ends of Supervising: Sora Edition [Graphics]
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Sep 24, 2024
S03E85 - HUDs [UI]
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Sep 24, 2024
S03E86 - I: Audio 1 (Category Compilation) #01~#07
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Sep 27, 2024
S03E87 - What Happens When You Shift the Center of Gravity? [Design Specifics]
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Oct 1, 2024
S03E88 - Give Yourself a Handicap When Balancing Your Game [Game Essence]
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Oct 4, 2024
S03E89 - No Masterpiece Has Bad Audio [Audio]
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Oct 8, 2024
S03E90 - A Director’s Job is to Trim [Team Management]
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Oct 11, 2024
S03E91 - Mr. Iwata [Grab Bag]
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Oct 15, 2024
S03E92 - Up is Down, and Down is Up [Work Ethic]
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Oct 19, 2024
S03E93 - J: UI 1 (Category Compilation) #01~#08
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Oct 19, 2024
S03E94 - K: Programming & Tech 1 (Category Compilation) #01~#05
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Oct 22, 2024
S03E95 - M: Grab Bag 1 (Category Compilation) #01~#09
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Oct 22, 2024
S03E96 - Masahiro Sakurai on Creating Games: Finale Special
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Oct 29, 2024
S03E97 - N: Game Concepts 1 (Category Compilation) #01~#05
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Nov 1, 2024
S03E98 - L: Marketing 1 (Category Compilation) #01~#07
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Nov 5, 2024
S03E99 - A: Work Ethic 2 (Category Compilation) #11~#20
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Nov 8, 2024
S03E100 - B: Game Essence 2 (Category Compilation) #07~#15
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Nov 12, 2024
S03E101 - C: Planning & Game Design 2 (Category Compilation) #10~#18
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Nov 16, 2024
S03E102 - D: Design Specifics 2 (Category Compilation) #09~#18
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Nov 19, 2024
S03E103 - E: Team Management 2 (Category Compilation) #08~#15
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Nov 24, 2024
S03E104 - F: Graphics 2 (Category Compilation) #07~#13
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Nov 26, 2024
S03E105 - G: Animation 2 (Category Compilation) #10~#18
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Dec 1, 2024
S03E106 - H: Effects 2 (Category Compilation) #07~#11
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Dec 3, 2024
S03E107 - I: Audio 2 (Category Compilation) #08~#14
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Dec 6, 2024
S03E108 - J: UI 2 (Category Compilation) #09~#15
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Dec 13, 2024
S03E109 - K: Programming & Tech 2 (Category Compilation) #06~#09
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Dec 20, 2024
S03E110 - M: Grab Bag 2 (Category Compilation) #10~#14

